TrainersCity - Videos Games & Walkthrough
Welcome
Login / Register

Bufferbloat & Lag - Why Framing Matters

Your video will begin in 9
You can skip to video in 2

Thanks! Share it with your friends!

URL

You disliked this video. Thanks for the feedback!

Sorry, only registred users can create playlists.
URL


253 Views

Description

Ever wondered why you lose about 10% bandwidth with FQ-CoDel / CAKE, and why you can still run into issues with bufferbloat even with these algorithms active?
I've collaborated with Dave Taht and Sebastian Möller to answer these questions and explain why "framing" matters.

► Links:
➜ https://www.patreon.com/dtaht
➜ https://www.bufferbloat.net
➜ http://www.dslreports.com/speedtest
➜ https://openwrt.org
➜ https://openwrt.org/docs/guide-user/network/traffic-shaping/sqm

► Support Battle(Non)Sense:
https://www.patreon.com/battlenonsense

► Netcode 101: https://youtu.be/hiHP0N-jMx8

► Previous video: https://youtu.be/cWBrZKvYUuw
► Next Video:

► Connect with me:
➜ FB: facebook.com/BattleNonSense
➜ twitter: twitter.com/BattleNonSense
➜ email: chris@battlenonsense.com

► Outro Music:
Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.

► Links:
➜ https://www.patreon.com/dtaht
➜ https://www.bufferbloat.net
➜ http://www.dslreports.com/speedtest
➜ https://openwrt.org
➜ https://openwrt.org/docs/guide-user/network/traffic-shaping/sqm

#Bufferbloat #FQ_CoDel #Framing #CAKE

Post your comment

Comments

Be the first to comment
RSS